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Hi, just gave the demo a go (one run through the caves), found it a bit easy. I'd assume getting more fossilmons would make the game easier for metaprogression but easy enough at the start.

Traits weren't really explained, hovering them didn't do anything. I had 30 crystals most times but didn't get how it worked.

Exploring is nice, but its a bit annoying to dig through one rock, then another immediately behind it partly obscured by the black fog.


I don't really know what was going on with thorns. It should only do 5 damage but its like enemies were taking a bunch of damage off it. Frequently a bunch of 0 damage numbers exploded off an enemy.


It's a neat idea though, keep it up.

Thanks for your time and for commenting, yeah that are a lot of things we must fix hahaha, this game is a prototype we have been presenting on our programmation school, as we are students, so there are a lot of things that would need more time to be upgraded and fixed but we had to priorize other things :'), thanks for your feedback, we take note of it <3